Map Class |
Namespace: GW2CSharp.V2.Unauthenticated.Continents
public class Map
The Map type exposes the following members.
Name | Description | |
---|---|---|
![]() | ContinentRectangle |
Gets the continent rectangle.
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![]() | DefaultFloor |
Gets the default floor.
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![]() | MapRectangle |
The dimensions of the map, given as the coordinates of the lower-left (SW) and upper-right (NE) corners.
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![]() | MaxLevel |
Gets the maximum level.
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![]() | MinLevel |
Gets the minimum level.
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![]() | Name |
The map name.
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![]() | Objectives |
Gets the objectives.
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![]() | PointsOfInterest |
Gets the points of interest.
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![]() | Sectors |
Gets the sectors.
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![]() | SkillChallenges |
Gets the skill challenges.
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Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |