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Map Class
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Represents the v2/maps endpoint.
Inheritance Hierarchy
SystemObject
  GW2CSharp.V2.Unauthenticated.ContinentsMap

Namespace: GW2CSharp.V2.Unauthenticated.Continents
Assembly: GW2CSharp (in GW2CSharp.dll) Version: 0.15.0.0 (0.15)
Syntax
C#
public class Map

The Map type exposes the following members.

Constructors
  NameDescription
Public methodMap
Initializes a new instance of the Map class.
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Properties
  NameDescription
Public propertyContinentRectangle
Gets the continent rectangle.
Public propertyDefaultFloor
Gets the default floor.
Public propertyMapRectangle
The dimensions of the map, given as the coordinates of the lower-left (SW) and upper-right (NE) corners.
Public propertyMaxLevel
Gets the maximum level.
Public propertyMinLevel
Gets the minimum level.
Public propertyName
The map name.
Public propertyObjectives
Gets the objectives.
Public propertyPointsOfInterest
Gets the points of interest.
Public propertySectors
Gets the sectors.
Public propertySkillChallenges
Gets the skill challenges.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also