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Sector Class
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Represents a single Sector.
Inheritance Hierarchy
SystemObject
  GW2CSharp.V2.Unauthenticated.ContinentsSector

Namespace: GW2CSharp.V2.Unauthenticated.Continents
Assembly: GW2CSharp (in GW2CSharp.dll) Version: 0.15.0.0 (0.15)
Syntax
C#
public class Sector

The Sector type exposes the following members.

Constructors
  NameDescription
Public methodSector
Initializes a new instance of the Sector class.
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Properties
  NameDescription
Public propertyChatLink
The link that can be used ingame.
Public propertyCoordinate
The coordinates of this area (this is usually the center position).
Public propertyId
The area id.
Public propertyLevel
The level of the area.
Public propertyName
The name of the area.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also