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Item Class
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Represents a single map from the v2/items endpoint
Inheritance Hierarchy
SystemObject
  GW2CSharpImageable
    GW2CSharp.V2.Unauthenticated.ItemsItem

Namespace: GW2CSharp.V2.Unauthenticated.Items
Assembly: GW2CSharp (in GW2CSharp.dll) Version: 0.15.0.0 (0.15)
Syntax
C#
public class Item : Imageable

The Item type exposes the following members.

Constructors
  NameDescription
Public methodItem
Represents a single skin.
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Properties
  NameDescription
Public propertyChatLink
The chat link.
Public propertyDescription
The item description.
Public propertyDetails
Additional item details if applicable, depending on the item type.
Public propertyFlags
Flags applying to the item.
Public propertyGameTypes
The game types in which the item is usable. At least one game type is specified.
Public propertyIcon
The full icon URL.
Public propertyId
The item id.
Public propertyLevel
The required level.
Public propertyName
The item name.
Public propertyRarity
The item rarity.
Public propertyRestrictions
Restrictions applied to the item.
Public propertySkin
The default skin id.
Public propertyType
The item type.
Public propertyVendorValue
The value in coins when selling to a vendor. (Can be non-zero even when the item has the NoSell flag.)
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetImage
Returns the icon as a Bitmap
(Inherited from Imageable.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also