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Map Class
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Represents a single map from the v2/map endpoint
Inheritance Hierarchy
SystemObject
  GW2CSharp.V2.Unauthenticated.MapsMap

Namespace: GW2CSharp.V2.Unauthenticated.Maps
Assembly: GW2CSharp (in GW2CSharp.dll) Version: 0.15.0.0 (0.15)
Syntax
C#
public class Map

The Map type exposes the following members.

Constructors
  NameDescription
Public methodMap
Initializes a new map object.
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Properties
  NameDescription
Public propertyContinentId
The id of the continent this map belongs to.
Public propertyContinentName
The name of the continent this map belongs to.
Public propertyContinentRectangle
The dimensions of the map within the continent coordinate system, given as the coordinates of the upper-left (NW) and lower-right (SE) corners.
Public propertyDefaultFloor
The default floor of this map.
Public propertyFloors
A list of available floors for this map.
Public propertyId
The map id.
Public propertyMapRectangle
The dimensions of the map, given as the coordinates of the lower-left (SW) and upper-right (NE) corners.
Public propertyMaxLevel
The maximum level of this map.
Public propertyMinLevel
The minimal level of this map.
Public propertyName
The map name.
Public propertyRegionId
The id of the region this map belongs to.
Public propertyRegionName
The name of the region this map belongs to.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also