Click or drag to resize
World Class
View Project on GitHub
Represents a single world from the v2/worlds endpoint.
Inheritance Hierarchy
SystemObject
  GW2CSharp.V2.Unauthenticated.WorldsWorld

Namespace: GW2CSharp.V2.Unauthenticated.Worlds
Assembly: GW2CSharp (in GW2CSharp.dll) Version: 0.15.0.0 (0.15)
Syntax
C#
public class World

The World type exposes the following members.

Constructors
  NameDescription
Public methodWorld
Initialization of a new world object.
Top
Properties
  NameDescription
Public propertyId
Returns the Id of this world.
Public propertyLanguage
Returns the Language of this world.
Public propertyName
Returns the Name of this world.
Public propertyPopulation
Returns the Population of this world.
Public propertyRegion
Returns the Region of this world.
Top
Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
See Also