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Map Class
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An object containing details about the four maps
Inheritance Hierarchy
SystemObject
  GW2CSharp.V2.Unauthenticated.WvWMap

Namespace: GW2CSharp.V2.Unauthenticated.WvW
Assembly: GW2CSharp (in GW2CSharp.dll) Version: 0.15.0.0 (0.15)
Syntax
C#
public class Map

The Map type exposes the following members.

Constructors
  NameDescription
Public methodMap
The map constructor
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Properties
  NameDescription
Public propertyBonuses
A list of all bonuses being granted by this map. If no player team owns a bonus from the map, this list is empty.
Public propertyDeaths
An object containing the total deaths of the three servers for only the specified map
Public propertyId
The map id
Public propertyKills
An object containing the total kills of the three servers for only the specified map
Public propertyObjectives
A list of objective objects for this map
Public propertyScores
An object containing the score of the three servers for only the specified map
Public propertyType
The identifier for the map.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also