Map Class |
Namespace: GW2CSharp.V2.Unauthenticated.WvW
public class Map
The Map type exposes the following members.
Name | Description | |
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![]() | Bonuses |
A list of all bonuses being granted by this map. If no player team owns a bonus from the map, this list is empty.
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![]() | Deaths |
An object containing the total deaths of the three servers for only the specified map
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![]() | Id |
The map id
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![]() | Kills |
An object containing the total kills of the three servers for only the specified map
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![]() | Objectives |
A list of objective objects for this map
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![]() | Scores |
An object containing the score of the three servers for only the specified map
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![]() | Type |
The identifier for the map.
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Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |